This means, that if you installed an Ajantis portrait from another source the same portrait will be used as well in the BGII part of the game without need of further action. Make a folder named 'Portraits' in the 'DocumentsBaldurs Gate II - Enhanced Edition' and then copy everything from 'Super Ultimate Portrait PackData0766override' into the New DocumentsBaldurs Gate II - Enhanced EditionPortraits' directory. NOTE: For all games, the portraits have the same naming convention as the BG1 default portrait since with v15 and up, the Sir Ajantis for BGII mod uses the game portrait (which is also present in all BG2 games). After some fiddling I managed to get the portrait pack to work for BGII EE'. Baldur's Gate used to require multiple versions of each image, but the game now resizes the one image as needed. For the BGII part of the game, the portrait is meant for the Sir Ajantis NPC for BGII mod, but can be installed independently. This pack only has image dimensions appropriate for recent versions of the Infinity Engine games, including Baldurs Gate: Enhanced Edition I &. This pack only has image dimensions appropriate for recent versions of the Infinity Engine games, including Baldur's Gate: Enhanced Edition I & II and Icewind Dale: Enhance Edition. ![]() It detects the game install automatically. Baldurs Gate: This includes all portraits from the original Baldurs Gate (both NPC and PC portraits), as well as the new NPCs and portraits from the Enhanced. ![]() The Ajantis Portrait Pack is compatible with BG1, TotSC, BGT, Tutu, BG:EE, BGII:EE, and EET. ![]() The Mod gives a choice of custom portraits for Ajantis.
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